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# CineLog v1.0.99 - Public Beta

Feb 15, 2026 v1.0.99

CineLog Release Notes — Public Beta

Release period: December 5, 2025 — February 16, 2026 Scope: 69 commits · 652 files changed · 80k lines added · 34k lines removed


🏗️ Local-First Architecture & Offline Mode

CineLog now operates on a local-first architecture — every action you take is persisted locally on-device before syncing to the cloud.

  • Full offline support — create shots, edit scripts, reorder scenes, and manage your production without an internet connection. Changes sync automatically when you reconnect.
  • Instant UI response — all edits apply to a local database (Drift) first, so the interface updates immediately without waiting for a server round-trip.
  • Optimistic updates — shot list, script editor, files, storyboard, and project data repositories were refactored to write locally and reconcile with the server asynchronously.
  • Local file storage — thumbnails, previs images, and media are stored and resolved from local disk first; cloud URLs are used only as fallback.
  • Robust bootstrap — a redesigned bootstrap service hydrates the local database on first launch and performs incremental syncs on subsequent startups.

⚡ Real-Time Synchronization (CineSync v3 → v4)

The sync engine was rebuilt from the ground up — migrating from REST polling (v2) to WebSocket-based real-time sync (v3/v4).

  • WebSocket real-time transport — all data mutations are broadcast in real time to every connected device via WebSocket channels.
  • Conflict resolution — server-side and client-side conflict detection handles concurrent edits from multiple peers, including sequence collision resolution for reordering.
  • Reactive state pipeline — local database changes propagate to the UI via Drift table streams, ensuring consistency between the database and display layers.
  • Redis pub/sub backbone — added Redis to the infrastructure (Terraform-provisioned) to power cross-instance WebSocket message distribution.
  • Connection-aware UX — online/offline status badge on mobile, intelligent snackbar suppression during lifecycle reconnects.

✍️ Script Editor

  • Script Preview — full-page screenplay preview with accurate Courier Prime rendering, pagination, and page count.
  • Multi-format export — export scripts as PDF, FDX (Final Draft), Fountain, CSV, JSON, and plain text via a unified export dialog.
  • Courier Prime Cyrillic — native Cyrillic character support in screenplay rendering.
  • Title page formatting — full title page with author, contact, and draft info.
  • Script Reformat — one-click screenplay reformatting with confirmation dialog.
  • Script analytics — updated page/scene/character count sidebar.
  • Inline formatting — Fountain bold, italic, and underline rendered in both editor and preview.

📋 Shot List

  • Reorder & move improvements — shot reordering utils rewritten with better sequence collision handling and cascade analysis.
  • New shot type added to the constants library.
  • Production day assignment — bulk scene-to-production-day assignment with cross-device sync.
  • Shot edit dialog — expanded inline editing capabilities.
  • Phone layout redesign — reworked phone shot list with new scene list items, connection badge, and improved layout.
  • PDF export refinements — updated options dialog and export helpers, unified export flow across shot list and storyboard.

🧭 Project Management

  • Project selector on mobile — a new Projects list view accessible from the phone app bar, with quick switching.
  • Bulk re-join projects — re-join multiple projects in a single action after account recovery or device switch.
  • Create project dialog — redesigned with improved validation (dots and hyphens in project names now allowed).
  • App version update banner — in-app banner prompting users to update when a new version is available, with a forced-update overlay for breaking releases.

🔧 Infrastructure & Backend

  • MailerLite integration — automated email marketing signup on user registration with members-group assignment.
  • Redis configuration — Terraform-managed Redis instance for WebSocket pub/sub.
  • App Config table — server-side app configuration entity for minimum version enforcement and feature flags.
  • Console dashboard — enhanced admin dashboard with project and sync metrics.
  • Enum & string standardization — unified constant naming conventions across API and client.

🐛 Stability & Quality

  • CineSync conflict resolution — fixed duplicate scene headers, stale production items, sequence collisions on reorder and scene assignment.
  • Script editor fixes — crash fix in computeLayoutDataWithDocumentLayout, background cache invalidation safety, echo suppression in real-time edits.
  • Local file handling — race condition fix for thumbnail upload/delete timing, file diagnostics utility for debugging storage issues.
  • Auth improvements — troubleshooting dialog for login issues, reworked auth service flows.
  • Test suite — significant new unit and integration test coverage for CineSync actions, shot list repository, reordering utils, project service, and Fountain parsing.
  • Dead code removal — full CineSync v2 engine removed (6k lines), workspace test screen deleted, and general code cleanup.
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